18.2 · Includes the 18.1 hotfixes · Updated 2026-09-05. Abilities show 1-, 2- and 3-star values. Missing data is identified explicitly.
Set 18 Enchanted Wilds · 18.2
TFT Database
Champions 74Traits 36Items 143Augments 353Updated 2026-09-05
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Cost
Traits
74 results
Akali
Fighter
InfernoAdaptorRavager
1-Cost
Health 650/1170/2106Attack Damage 40/72/130Attack Speed 0.75Armor 35Magic Resist 35Range 1
K
Kunai Strike0/25
1-star
Adaptor (AD scaling): Throw a volley of kunai at the target, dealing 155 (AD/AP scaling) physical damage. If the target is Burning, deal an additional 35 (AD scaling) damage.
Adaptor (AP scaling): If the Ability kills, cast it again.
2-star
Adaptor (AD scaling): Throw a volley of kunai at the target, dealing 235 (AD/AP scaling) physical damage. If the target is Burning, deal an additional 52 (AD scaling) damage.
Adaptor (AP scaling): If the Ability kills, cast it again.
3-star
Adaptor (AD scaling): Throw a volley of kunai at the target, dealing 405 (AD/AP scaling) physical damage. If the target is Burning, deal an additional 80 (AD scaling) damage.
Adaptor (AP scaling): If the Ability kills, cast it again.
Camille
Fighter
CovenRavager
1-Cost
Health 700/1260/2268Attack Damage 40/72/130Attack Speed 0.75Armor 40Magic Resist 40Range 1
D
Defensive Sweep0/25
1-star
Slice the target for 170 (AD/AP scaling) physical damage and gain 60 Shield for 2 seconds.
2-star
Slice the target for 255 (AD/AP scaling) physical damage and gain 100 Shield for 2 seconds.
3-star
Slice the target for 435 (AD/AP scaling) physical damage and gain 250 Shield for 2 seconds.
Cinderling
Caster
RiftbeastHunter
1-Cost
Health 500/900/1620Attack Damage 40/72/130Attack Speed 0.70Armor 25Magic Resist 25Range 4
R
Razor Leaves0/50
1-star
Summon five razor-sharp leaves that converge on the current target, dealing a total of 340 (AD/AP scaling) physical damage and applying 20% Wound and 1% Burn for 4 seconds.
Scarlet Buff: Cinderling gains 22% Attack Damage each cast.
Wound: Reduces healing received.
Burn: Deals a percent of the target's max Health as true damage every second.
2-star
Summon five razor-sharp leaves that converge on the current target, dealing a total of 510 (AD/AP scaling) physical damage and applying 20% Wound and 1% Burn for 4 seconds.
Scarlet Buff: Cinderling gains 22% Attack Damage each cast.
Wound: Reduces healing received.
Burn: Deals a percent of the target's max Health as true damage every second.
3-star
Summon five razor-sharp leaves that converge on the current target, dealing a total of 770 (AD/AP scaling) physical damage and applying 20% Wound and 1% Burn for 4 seconds.
Scarlet Buff: Cinderling gains 22% Attack Damage each cast.
Wound: Reduces healing received.
Burn: Deals a percent of the target's max Health as true damage every second.
Karma
Caster
BlossomSpellweaver
1-Cost
Health 500/900/1620Attack Damage 25/45/81Attack Speed 0.70Armor 25Magic Resist 25Range 4
K
Karmic Bond0/40
1-star
Tether the current target, dealing 280 (AP scaling) magic damage over 1.5 seconds. Then release a burst of power around them, dealing 120 (AP scaling) magic damage to all enemies in a 1 Hex radius and 30% Slowing them for 2 seconds.
Slow: Reduce Attack Speed
2-star
Tether the current target, dealing 420 (AP scaling) magic damage over 1.5 seconds. Then release a burst of power around them, dealing 180 (AP scaling) magic damage to all enemies in a 1 Hex radius and 30% Slowing them for 2 seconds.
Slow: Reduce Attack Speed
3-star
Tether the current target, dealing 630 (AP scaling) magic damage over 1.5 seconds. Then release a burst of power around them, dealing 270 (AP scaling) magic damage to all enemies in a 1 Hex radius and 30% Slowing them for 2 seconds.
Slow: Reduce Attack Speed
Kobuko
Tank
SprykinBrawler
1-Cost
Health 700/1260/2268Attack Damage 55/99/178Attack Speed 0.65Armor 40Magic Resist 40Range 1
D
Dance of Life30/90
1-star
Restore 314 (Health/AP scaling) Health over 2 seconds. The next attack is replaced with a bash that deals 140 (Health/AP scaling) magic damage.
2-star
Restore 403 (Health/AP scaling) Health over 2 seconds. The next attack is replaced with a bash that deals 231 (Health/AP scaling) magic damage.
3-star
Restore 619 (Health/AP scaling) Health over 2 seconds. The next attack is replaced with a bash that deals 377 (Health/AP scaling) magic damage.
Leona
Tank
SolarDefender
1-Cost
Health 750/1350/2430Attack Damage 50/90/162Attack Speed 0.65Armor 40Magic Resist 40Range 1
S
Shield Bash30/90
1-star
Passive: Start combat with 60 (AP scaling) bonus Armor and Magic Resist that decays over 12 seconds.
Active: Bash the current target, dealing 60 Armor magic damage and Stunning them for 1.5 seconds.
2-star
Passive: Start combat with 80 (AP scaling) bonus Armor and Magic Resist that decays over 12 seconds.
Active: Bash the current target, dealing 108 Armor magic damage and Stunning them for 1.5 seconds.
3-star
Passive: Start combat with 100 (AP scaling) bonus Armor and Magic Resist that decays over 12 seconds.
Active: Bash the current target, dealing 162 Armor magic damage and Stunning them for 1.5 seconds.
Ornn
Tank
ElderwoodDefender
1-Cost
Health 700/1260/2268Attack Damage 40/72/130Attack Speed 0.60Armor 40Magic Resist 40Range 1
B
Bellows Breath40/100
1-star
Active: Gain 400 (AP scaling) Shield for 4 seconds and deal 200 (AP scaling) magic damage to enemies in a cone.
Quest: Each player combat, Ornn stores damage blocked as Forge Power, doubled at 3-star. Gain an Artifact Anvil each time he gains enough Forge Power. (Forge Power: 3 / 1)
2-star
Active: Gain 460 (AP scaling) Shield for 4 seconds and deal 300 (AP scaling) magic damage to enemies in a cone.
Quest: Each player combat, Ornn stores damage blocked as Forge Power, doubled at 3-star. Gain an Artifact Anvil each time he gains enough Forge Power. (Forge Power: 3 / 1)
3-star
Active: Gain 550 (AP scaling) Shield for 4 seconds and deal 450 (AP scaling) magic damage to enemies in a cone.
Quest: Each player combat, Ornn stores damage blocked as Forge Power, doubled at 3-star. Gain an Artifact Anvil each time he gains enough Forge Power. (Forge Power: 3 / 1)
Pebbles
Caster
RiftbeastInvoker
1-Cost
Health 500/900/1620Attack Damage 35/63/113Attack Speed 0.80Armor 25Magic Resist 25Range 4
A
Azure Laser30/70
1-star
Begin consuming 35% max Mana per second and channeling a laser on the target. Each second while casting, deal 160 (AP scaling) magic damage to them and reduce their Magic Resist by 3.
Teal Buff: Gain 2 Mana Regen for every 4 seconds channeled.
2-star
Begin consuming 35% max Mana per second and channeling a laser on the target. Each second while casting, deal 240 (AP scaling) magic damage to them and reduce their Magic Resist by 3.
Teal Buff: Gain 2 Mana Regen for every 4 seconds channeled.
3-star
Begin consuming 35% max Mana per second and channeling a laser on the target. Each second while casting, deal 360 (AP scaling) magic damage to them and reduce their Magic Resist by 3.
Teal Buff: Gain 2 Mana Regen for every 4 seconds channeled.
Rakan
Tank
FaeJuggernautVanguard
1-Cost
Health 700/1260/2268Attack Damage 45/81/146Attack Speed 0.60Armor 35Magic Resist 35Range 1
E
Entrancing Dance35/105
1-star
Gain 270 (AP scaling) Shield for 4 seconds. Then grant the ally who has dealt the most damage this combat 90% (AP scaling) decaying Attack Speed for 4 seconds.
2-star
Gain 320 (AP scaling) Shield for 4 seconds. Then grant the ally who has dealt the most damage this combat 100% (AP scaling) decaying Attack Speed for 4 seconds.
3-star
Gain 415 (AP scaling) Shield for 4 seconds. Then grant the ally who has dealt the most damage this combat 130% (AP scaling) decaying Attack Speed for 4 seconds.
Rek'Sai
Tank
BlackthornBrawler
1-Cost
Health 700/1260/2268Attack Damage 50/90/162Attack Speed 0.55Armor 40Magic Resist 40Range 1
U
Uproot40/100
1-star
Passive: Restore 17 (Health scaling) Health each second, tripled for 3 seconds after casting.
Active: Lunge out of the ground, Stunning adjacent enemies for 1 second and dealing 70 (AP scaling) magic damage to them.
2-star
Passive: Restore 27 (Health scaling) Health each second, tripled for 3 seconds after casting.
Active: Lunge out of the ground, Stunning adjacent enemies for 1 second and dealing 105 (AP scaling) magic damage to them.
3-star
Passive: Restore 43 (Health scaling) Health each second, tripled for 3 seconds after casting.
Active: Lunge out of the ground, Stunning adjacent enemies for 1 second and dealing 160 (AP scaling) magic damage to them.
Varus
Caster
InfernoRapidfire
1-Cost
Health 500/900/1620Attack Damage 40/72/130Attack Speed 0.70Armor 25Magic Resist 25Range 4
P
Piercing Arrow30/120
1-star
Wind up, then fire an arrow at the most enemies in line with the target. It deals 445 (AD/AP scaling) physical damage to enemies hit, reduced by 40% for each enemy it passes through (minimum 40%).
2-star
Wind up, then fire an arrow at the most enemies in line with the target. It deals 670 (AD/AP scaling) physical damage to enemies hit, reduced by 40% for each enemy it passes through (minimum 40%).
3-star
Wind up, then fire an arrow at the most enemies in line with the target. It deals 1070 (AD/AP scaling) physical damage to enemies hit, reduced by 40% for each enemy it passes through (minimum 40%).
Veigar
Caster
BlackthornSprykinSpellweaver
1-Cost
Health 500/900/1620Attack Damage 25/45/81Attack Speed 0.70Armor 25Magic Resist 25Range 4
P
Primordial Burst0/30
1-star
Launch a giant blast at the target that deals 175 (AP scaling) magic damage, increased to 265 (AP scaling) if they're below 30% max Health.
If they die, permanently gain 3% Ability Power.
Current bonus: tracked in combat (AP scaling)
2-star
Launch a giant blast at the target that deals 265 (AP scaling) magic damage, increased to 400 (AP scaling) if they're below 30% max Health.
If they die, permanently gain 3% Ability Power.
Current bonus: tracked in combat (AP scaling)
3-star
Launch a giant blast at the target that deals 395 (AP scaling) magic damage, increased to 595 (AP scaling) if they're below 30% max Health.
If they die, permanently gain 3% Ability Power.
Current bonus: tracked in combat (AP scaling)
Xayah
Marksman
ElderwoodFaeRapidfire
1-Cost
Health 450/810/1458Attack Damage 45/81/146Attack Speed 0.70Armor 25Magic Resist 25Range 4
D
Deadly Plumage0/50
1-star
Gain 50% Attack Speed for the next 5 attacks. These attacks are replaced with feathers that deal 68 (AD scaling) physical damage and reduce Armor by 2 (AP scaling).
2-star
Gain 50% Attack Speed for the next 5 attacks. These attacks are replaced with feathers that deal 102 (AD scaling) physical damage and reduce Armor by 2 (AP scaling).
3-star
Gain 50% Attack Speed for the next 5 attacks. These attacks are replaced with feathers that deal 155 (AD scaling) physical damage and reduce Armor by 2 (AP scaling).
Yorick
Tank
BlossomJuggernautSummoner
1-Cost
Health 650/1170/2106Attack Damage 50/90/162Attack Speed 0.60Armor 35Magic Resist 35Range 1
L
Last Rites50/110
1-star
Passive: On death, spawn a Spirit Walker with 330 (Health scaling) max Health which immediately taunts, forcing enemies to attack it.
Active: Restore 280 (AP scaling) Health and strike the target, dealing 150 (AD scaling) physical damage.
2-star
Passive: On death, spawn a Spirit Walker with 634 (Health scaling) max Health which immediately taunts, forcing enemies to attack it.
Active: Restore 325 (AP scaling) Health and strike the target, dealing 225 (AD scaling) physical damage.
3-star
Passive: On death, spawn a Spirit Walker with 1171 (Health scaling) max Health which immediately taunts, forcing enemies to attack it.
Active: Restore 435 (AP scaling) Health and strike the target, dealing 340 (AD scaling) physical damage.
Alistar
Tank
ElderwoodBrawler
2-Cost
Health 950/1710/3078Attack Damage 50/90/162Attack Speed 0.60Armor 45Magic Resist 45Range 1
T
Triumphant Roar30/90
1-star
Roar, restoring 276 (Health/AP scaling) Health, cleansing disables, and healing the two lowest percent Health allies for 80 (AP scaling). Then slam the current target, dealing 100 (AP scaling) magic damage and Stunning them for 1.5 seconds.
2-star
Roar, restoring 397 (Health/AP scaling) Health, cleansing disables, and healing the two lowest percent Health allies for 105 (AP scaling). Then slam the current target, dealing 150 (AP scaling) magic damage and Stunning them for 1.5 seconds.
3-star
Roar, restoring 566 (Health/AP scaling) Health, cleansing disables, and healing the two lowest percent Health allies for 130 (AP scaling). Then slam the current target, dealing 225 (AP scaling) magic damage and Stunning them for 1.5 seconds.
Caitlyn
Specialist
CovenHunter
2-Cost
Health 550/990/1782Attack Damage 50/90/162Attack Speed 0.70Armor 30Magic Resist 30Range 4
H
Headshot0/3
1-star
Passive: Every third attack is replaced with a Headshot that deals 210 (AD/AP scaling) physical damage.
2-star
Passive: Every third attack is replaced with a Headshot that deals 315 (AD/AP scaling) physical damage.
3-star
Passive: Every third attack is replaced with a Headshot that deals 515 (AD/AP scaling) physical damage.
Elise
Tank
CovenVanguard
2-Cost
Health 900/1620/2916Attack Damage 20/36/65Attack Speed 0.65Armor 45Magic Resist 45Range 1
S
Spider Queen20/70
1-star
Transform into a spider and gain 375 max Health. Attacks while in Spider Form deal 35 (AP scaling) bonus magic damage and heal for 55 (AP scaling). Subsequent casts grant 175% decaying Attack Speed for 4 seconds.
2-star
Transform into a spider and gain 475 max Health. Attacks while in Spider Form deal 50 (AP scaling) bonus magic damage and heal for 90 (AP scaling). Subsequent casts grant 175% decaying Attack Speed for 4 seconds.
3-star
Transform into a spider and gain 725 max Health. Attacks while in Spider Form deal 80 (AP scaling) bonus magic damage and heal for 170 (AP scaling). Subsequent casts grant 175% decaying Attack Speed for 4 seconds.
Gromp
Caster
RiftbeastAdaptor
2-Cost
Health 550/990/1782Attack Damage 30/54/97Attack Speed 0.70Armor 30Magic Resist 30Range 4
B
Belchy Bubble0/45
1-star
Adaptor (AP scaling): Belch a noxious bubble at the current target that explodes on the first enemy hit, dealing 225 (AP scaling) magic damage. Enemies within a 1 hex radius of the explosion take 160 (AP scaling) magic damage over 3 seconds.
Adaptor (AD scaling): Heavily slows the target.
Purple Buff: Every 5 seconds, Gromp gains 30% Ability Power.
2-star
Adaptor (AP scaling): Belch a noxious bubble at the current target that explodes on the first enemy hit, dealing 340 (AP scaling) magic damage. Enemies within a 1 hex radius of the explosion take 240 (AP scaling) magic damage over 3 seconds.
Adaptor (AD scaling): Heavily slows the target.
Purple Buff: Every 5 seconds, Gromp gains 30% Ability Power.
3-star
Adaptor (AP scaling): Belch a noxious bubble at the current target that explodes on the first enemy hit, dealing 535 (AP scaling) magic damage. Enemies within a 1 hex radius of the explosion take 360 (AP scaling) magic damage over 3 seconds.
Adaptor (AD scaling): Heavily slows the target.
Purple Buff: Every 5 seconds, Gromp gains 30% Ability Power.
Kayle
Specialist
SolarRapidfire
2-Cost
Health 550/990/1782Attack Damage 10/18/32Attack Speed 0.75Armor 30Magic Resist 30Range 4
S
Solar Judgement0/0
1-star
Passive: Kayle ascends based on her star level, granting her stacking bonuses.
1st Ascension: Attacks deal 62 (AP scaling) bonus magic damage.
2nd Ascension: Attacks 20% Shred enemies hit for 2 seconds.
3rd Ascension: Attacks fire waves, dealing 40 (AP scaling) magic damage to all other units hit.
4th Ascension: Gain infinite range. Every 3rd wave is much larger.
Shred: Reduce Magic Resist
2-star
Passive: Kayle ascends based on her star level, granting her stacking bonuses.
1st Ascension: Attacks deal 92 (AP scaling) bonus magic damage.
2nd Ascension: Attacks 20% Shred enemies hit for 2 seconds.
3rd Ascension: Attacks fire waves, dealing 40 (AP scaling) magic damage to all other units hit.
4th Ascension: Gain infinite range. Every 3rd wave is much larger.
Shred: Reduce Magic Resist
3-star
Passive: Kayle ascends based on her star level, granting her stacking bonuses.
1st Ascension: Attacks deal 96 (AP scaling) bonus magic damage.
2nd Ascension: Attacks 20% Shred enemies hit for 2 seconds.
3rd Ascension: Attacks fire waves, dealing 40 (AP scaling) magic damage to all other units hit.
4th Ascension: Gain infinite range. Every 3rd wave is much larger.
Shred: Reduce Magic Resist
LeBlanc
Caster
ElderwoodSpellweaver
2-Cost
Health 550/990/1782Attack Damage 30/54/97Attack Speed 0.70Armor 30Magic Resist 30Range 4
M
Mirror Image0/40
1-star
Passive: After player combat, your strongest LeBlanc has a 10% chance to create a copy of an ally on your board, increased by 4% per takedown.
Active: Launch a mirror image at the current target, dealing 260 (AP scaling) magic damage and 100 (AP scaling) to adjacent enemies.
2-star
Passive: After player combat, your strongest LeBlanc has a 15% chance to create a copy of an ally on your board, increased by 4% per takedown.
Active: Launch a mirror image at the current target, dealing 390 (AP scaling) magic damage and 150 (AP scaling) to adjacent enemies.
3-star
Passive: After player combat, your strongest LeBlanc has a 40% chance to create a copy of an ally on your board, increased by 4% per takedown.
Active: Launch a mirror image at the current target, dealing 615 (AP scaling) magic damage and 230 (AP scaling) to adjacent enemies.
Murkwolf
Assassin
RiftbeastRavager
2-Cost
Health 700/1260/2268Attack Damage 50/90/162Attack Speed 0.75Armor 40Magic Resist 40Range 1
R
Rending Claws0/40
1-star
Leap to the lowest Health enemy within 3 Hexes and deal 120 (AD/AP scaling) physical damage. The next 2 attacks gain 175% Attack Speed and deal 60 (AD scaling) bonus physical damage.
Grey Buff: Gain Precision and 25% Critical Strike Chance, increased up to 75% based on missing Health.
2-star
Leap to the lowest Health enemy within 3 Hexes and deal 180 (AD/AP scaling) physical damage. The next 2 attacks gain 175% Attack Speed and deal 90 (AD scaling) bonus physical damage.
Grey Buff: Gain Precision and 25% Critical Strike Chance, increased up to 75% based on missing Health.
3-star
Leap to the lowest Health enemy within 3 Hexes and deal 270 (AD/AP scaling) physical damage. The next 2 attacks gain 175% Attack Speed and deal 135 (AD scaling) bonus physical damage.
Grey Buff: Gain Precision and 25% Critical Strike Chance, increased up to 75% based on missing Health.
Scuttlecrab
Tank
RiftbeastJuggernaut
2-Cost
Health 950/1710/3078Attack Damage 50/90/162Attack Speed 0.65Armor 45Magic Resist 45Range 1
C
Can You Dig It?40/100
1-star
Passive: Attacks are replaced by a dance that deals 50 (AD scaling) physical damage to all adjacent enemies.
Active: Burrow underground, gaining 15% Durability for 3 seconds and healing 325 (AP scaling) over the duration.
Green Buff: When allies fall below 50% Health, they restore 15% max Health.
2-star
Passive: Attacks are replaced by a dance that deals 75 (AD scaling) physical damage to all adjacent enemies.
Active: Burrow underground, gaining 15% Durability for 3 seconds and healing 400 (AP scaling) over the duration.
Green Buff: When allies fall below 50% Health, they restore 15% max Health.
3-star
Passive: Attacks are replaced by a dance that deals 112 (AD scaling) physical damage to all adjacent enemies.
Active: Burrow underground, gaining 15% Durability for 3 seconds and healing 675 (AP scaling) over the duration.
Green Buff: When allies fall below 50% Health, they restore 15% max Health.
Sejuani
Tank
SolarJuggernaut
2-Cost
Health 900/1620/2916Attack Damage 50/90/162Attack Speed 0.60Armor 45Magic Resist 45Range 1
S
Sun's Wrath40/100
1-star
Gain 315 (Health/AP scaling) Shield for 4 seconds. Then cleave in a cone, dealing 90 (AP scaling) magic damage and strike in a line, dealing 120 (AP scaling) magic damage to enemies hit.
2-star
Gain 412 (Health/AP scaling) Shield for 4 seconds. Then cleave in a cone, dealing 135 (AP scaling) magic damage and strike in a line, dealing 180 (AP scaling) magic damage to enemies hit.
3-star
Gain 567 (Health/AP scaling) Shield for 4 seconds. Then cleave in a cone, dealing 205 (AP scaling) magic damage and strike in a line, dealing 270 (AP scaling) magic damage to enemies hit.
Shen
Tank
InfernoDefender
2-Cost
Health 900/1620/2916Attack Damage 50/90/162Attack Speed 0.65Armor 45Magic Resist 45Range 1
K
Ki Barrier30/90
1-star
Grant 325 (AP scaling) Shield to Shen and 200 (AP scaling) Shield to a nearby damaged ally for 4 seconds. Both of their next 3 attacks gain 40% Attack Speed and deal 35 (AP scaling) bonus magic damage.
2-star
Grant 400 (AP scaling) Shield to Shen and 275 (AP scaling) Shield to a nearby damaged ally for 4 seconds. Both of their next 3 attacks gain 40% Attack Speed and deal 55 (AP scaling) bonus magic damage.
3-star
Grant 500 (AP scaling) Shield to Shen and 375 (AP scaling) Shield to a nearby damaged ally for 4 seconds. Both of their next 3 attacks gain 40% Attack Speed and deal 80 (AP scaling) bonus magic damage.
Teemo
Caster
SprykinInvoker
2-Cost
Health 550/990/1782Attack Damage 35/63/113Attack Speed 0.75Armor 30Magic Resist 30Range 4
F
Fungus Among Us0/50
1-star
Throw 2 clusters of mushrooms that deal 60 (AP scaling) magic damage to the 3 nearest enemies. Then hurl a giant mushroom that deals 135 (AP scaling) magic damage to the target.
Each cast has a 10% chance to forage an extra mushroom that can be collected for bonus effects.
Red: 1 Reroll (Reds Foraged: tracked in combat)
Green: 1 Tactician Health (Greens Foraged: not tracked here)
Yellow: 2 XP (Yellows Foraged: not tracked here)
2-star
Throw 2 clusters of mushrooms that deal 90 (AP scaling) magic damage to the 3 nearest enemies. Then hurl a giant mushroom that deals 200 (AP scaling) magic damage to the target.
Each cast has a 12% chance to forage an extra mushroom that can be collected for bonus effects.
Red: 1 Reroll (Reds Foraged: tracked in combat)
Green: 1 Tactician Health (Greens Foraged: not tracked here)
Yellow: 2 XP (Yellows Foraged: not tracked here)
3-star
Throw 2 clusters of mushrooms that deal 135 (AP scaling) magic damage to the 3 nearest enemies. Then hurl a giant mushroom that deals 310 (AP scaling) magic damage to the target.
Each cast has a 15% chance to forage an extra mushroom that can be collected for bonus effects.
Red: 1 Reroll (Reds Foraged: tracked in combat)
Green: 1 Tactician Health (Greens Foraged: not tracked here)
Yellow: 2 XP (Yellows Foraged: not tracked here)
Warwick
Fighter
BlackthornRavager
2-Cost
Health 750/1350/2430Attack Damage 45/81/146Attack Speed 0.75Armor 45Magic Resist 45Range 1
J
Jaws of The Beast0/40
1-star
Bite the current target, dealing 215 (AD scaling) physical damage and healing for 20% (AP scaling) of the damage dealt. Gain 20% Attack Speed for the rest of combat.
2-star
Bite the current target, dealing 325 (AD scaling) physical damage and healing for 20% (AP scaling) of the damage dealt. Gain 20% Attack Speed for the rest of combat.
3-star
Bite the current target, dealing 500 (AD scaling) physical damage and healing for 20% (AP scaling) of the damage dealt. Gain 20% Attack Speed for the rest of combat.
Yunara
Caster
BlossomExecutioner
2-Cost
Health 550/990/1782Attack Damage 42/76/136Attack Speed 0.75Armor 30Magic Resist 30Range 4
C
Cultivation of Spirit0/35
1-star
Dash, then launch an orb at the current target that deals 170 (AD/AP scaling) physical damage and splits, dealing 59.5 (AD/AP scaling) physical damage to 2 nearby enemies.
2-star
Dash, then launch an orb at the current target that deals 255 (AD/AP scaling) physical damage and splits, dealing 89.25 (AD/AP scaling) physical damage to 2 nearby enemies.
3-star
Dash, then launch an orb at the current target that deals 395 (AD/AP scaling) physical damage and splits, dealing 138.25 (AD/AP scaling) physical damage to 2 nearby enemies.
Azir
Marksman
BlackthornExecutionerSummoner
3-Cost
Health 650/1170/2106Attack Damage 30/54/97Attack Speed 0.75Armor 35Magic Resist 35Range 4
A
Arise!0/35
1-star
Gain 150% Attack Speed and summon 2 soldiers for the next 6 attacks. These attacks are replaced by commands which direct each soldier to deal 43 (AP scaling) magic damage per attack.
2-star
Gain 150% Attack Speed and summon 2 soldiers for the next 6 attacks. These attacks are replaced by commands which direct each soldier to deal 65 (AP scaling) magic damage per attack.
3-star
Gain 150% Attack Speed and summon 2 soldiers for the next 6 attacks. These attacks are replaced by commands which direct each soldier to deal 103 (AP scaling) magic damage per attack.
Cassiopeia
Caster
CovenSpellweaver
3-Cost
Health 650/1170/2106Attack Damage 30/54/97Attack Speed 0.75Armor 35Magic Resist 35Range 4
N
Noxious Blast0/30
1-star
Poison the target and the nearest non-poisoned enemy, dealing 400 (AP scaling) magic damage over 15 seconds. Poisons stack.
2-star
Poison the target and the nearest non-poisoned enemy, dealing 600 (AP scaling) magic damage over 15 seconds. Poisons stack.
3-star
Poison the target and the nearest non-poisoned enemy, dealing 950 (AP scaling) magic damage over 15 seconds. Poisons stack.
Diana
Fighter
LunarRavagerVanguard
3-Cost
Health 850/1530/2754Attack Damage 30/54/97Attack Speed 0.80Armor 50Magic Resist 50Range 1
P
Pale Barrier0/30
1-star
Gain 100 shield for 2 seconds and send out 6 moonlight orbs spread among enemies within 2 hexes, each dealing 55 (AP scaling) magic damage.
2-star
Gain 225 shield for 2 seconds and send out 6 moonlight orbs spread among enemies within 2 hexes, each dealing 85 (AP scaling) magic damage.
3-star
Gain 375 shield for 2 seconds and send out 6 moonlight orbs spread among enemies within 2 hexes, each dealing 135 (AP scaling) magic damage.
Fiddlesticks
Tank
Flora FatalisDefenderSpellweaver
3-Cost
Health 1000/1800/3240Attack Damage 50/90/162Attack Speed 0.65Armor 55Magic Resist 55Range 1
H
Harvest30/90
1-star
Reduce the Magic Resist of the 3 nearest enemies by 10. Then drain life from them over 2 seconds, healing for 410 (AP scaling) Health and dealing 70 (AP scaling) magic damage to each over the duration.
2-star
Reduce the Magic Resist of the 3 nearest enemies by 10. Then drain life from them over 2 seconds, healing for 485 (AP scaling) Health and dealing 105 (AP scaling) magic damage to each over the duration.
3-star
Reduce the Magic Resist of the 3 nearest enemies by 10. Then drain life from them over 2 seconds, healing for 850 (AP scaling) Health and dealing 170 (AP scaling) magic damage to each over the duration.
Hecarim
Tank
ElderwoodVanguard
3-Cost
Health 1100/1980/3564Attack Damage 50/90/162Attack Speed 0.65Armor 50Magic Resist 50Range 1
S
Spirit of Dread30/110
1-star
Gain 50 Armor and Magic Resist for 3 seconds and restore 375 (AP scaling) Health over the duration. Launch spectral riders at the 3 nearest enemies, dealing 80 (AP scaling) magic damage and Stunning them for 1.5 seconds.
2-star
Gain 50 Armor and Magic Resist for 3 seconds and restore 475 (AP scaling) Health over the duration. Launch spectral riders at the 3 nearest enemies, dealing 120 (AP scaling) magic damage and Stunning them for 1.5 seconds.
3-star
Gain 50 Armor and Magic Resist for 3 seconds and restore 685 (AP scaling) Health over the duration. Launch spectral riders at the 3 nearest enemies, dealing 195 (AP scaling) magic damage and Stunning them for 1.75 seconds.
Kha'Zix
Assassin
Rival
3-Cost
Health 950/1710/3078Attack Damage 40/72/130Attack Speed 0.85Armor 55Magic Resist 55Range 1
T
Taste Their Fear0/25
1-star
Leap to the farthest enemy within 3 Hexes, dealing 285 (AP scaling) magic damage. If they have no adjacent allies, deal 310 (AP scaling) magic damage instead and gain 10 mana.{Augment.Variant.RivalsAugment.AbilityTooltip}
2-star
Leap to the farthest enemy within 3 Hexes, dealing 400 (AP scaling) magic damage. If they have no adjacent allies, deal 445 (AP scaling) magic damage instead and gain 10 mana.{Augment.Variant.RivalsAugment.AbilityTooltip}
3-star
Leap to the farthest enemy within 3 Hexes, dealing 580 (AP scaling) magic damage. If they have no adjacent allies, deal 660 (AP scaling) magic damage instead and gain 10 mana.{Augment.Variant.RivalsAugment.AbilityTooltip}
Kog'Maw
Caster
CausticAdaptorInvoker
3-Cost
Health 650/1170/2106Attack Damage 40/72/130Attack Speed 0.80Armor 35Magic Resist 35Range 4
R
Raining Artillery15/55
1-star
Adaptor (AD scaling): Launch acid at the target and the other nearest enemy, dealing 165 (AD/AP scaling) physical damage. Enemies below 50% max Health take 231 (AD/AP scaling) physical damage instead.
Adaptor(AP scaling): Damages enemies over time.
2-star
Adaptor (AD scaling): Launch acid at the target and the other nearest enemy, dealing 250 (AD/AP scaling) physical damage. Enemies below 50% max Health take 350 (AD/AP scaling) physical damage instead.
Adaptor(AP scaling): Damages enemies over time.
3-star
Adaptor (AD scaling): Launch acid at the target and the other nearest enemy, dealing 425 (AD/AP scaling) physical damage. Enemies below 50% max Health take 595 (AD/AP scaling) physical damage instead.
Adaptor(AP scaling): Damages enemies over time.
Krug
Tank
RiftbeastBrawler
3-Cost
Health 1100/1980/3564Attack Damage 55/99/178Attack Speed 0.60Armor 40Magic Resist 40Range 1
R
Rock and Roll80/135
1-star
Passive: On death, split into two Kruglettes with 182 (Health scaling) Health which immediately taunt, forcing enemies to attack them.
Active: Gain 175 (AP scaling) max Health, then roll into the target, dealing 223 (AD/Health scaling) damage.
Slate Buff: On death, Krug and Kruglettes Shield allies for 8% max Health.
2-star
Passive: On death, split into two Kruglettes with 338 (Health scaling) Health which immediately taunt, forcing enemies to attack them.
Active: Gain 225 (AP scaling) max Health, then roll into the target, dealing 358 (AD/Health scaling) damage.
Slate Buff: On death, Krug and Kruglettes Shield allies for 8% max Health.
3-star
Passive: On death, split into two Kruglettes with 608 (Health scaling) Health which immediately taunt, forcing enemies to attack them.
Active: Gain 325 (AP scaling) max Health, then roll into the target, dealing 620 (AD/Health scaling) damage.
Slate Buff: On death, Krug and Kruglettes Shield allies for 8% max Health.
Mama Beak
Marksman
RiftbeastSummonerRapidfire
3-Cost
Health 650/1170/2106Attack Damage 55/99/178Attack Speed 0.75Armor 35Magic Resist 35Range 4
F
Flock Family20/60
1-star
Summon 4 untargetable Tiny Beaks nearby for 5 (AP scaling) seconds. Whenever Mama Beak attacks, Tiny Beaks attack the same enemy, dealing 22 (AD scaling) physical damage.
Orange Buff: Dealing physical damage reduces enemy Armor by 2.
2-star
Summon 4 untargetable Tiny Beaks nearby for 5 (AP scaling) seconds. Whenever Mama Beak attacks, Tiny Beaks attack the same enemy, dealing 33 (AD scaling) physical damage.
Orange Buff: Dealing physical damage reduces enemy Armor by 2.
3-star
Summon 4 untargetable Tiny Beaks nearby for 5 (AP scaling) seconds. Whenever Mama Beak attacks, Tiny Beaks attack the same enemy, dealing 48 (AD scaling) physical damage.
Orange Buff: Dealing physical damage reduces enemy Armor by 2.
Master Yi
Specialist
BlossomAdaptor
3-Cost
Health 850/1530/2754Attack Damage 62/112/201Attack Speed 0.80Armor 55Magic Resist 55Range 1
W
Wuju Style0/3
1-star
Passive: Every third attack is a Double Strike. On takedown, gain a burst of movement speed.
Adaptor (AD scaling): Double Strikes grant 15% (AP scaling) stacking Attack Speed.
Adaptor (AP scaling): Double Strikes deal bonus damage and heal.
2-star
Passive: Every third attack is a Double Strike. On takedown, gain a burst of movement speed.
Adaptor (AD scaling): Double Strikes grant 15% (AP scaling) stacking Attack Speed.
Adaptor (AP scaling): Double Strikes deal bonus damage and heal.
3-star
Passive: Every third attack is a Double Strike. On takedown, gain a burst of movement speed.
Adaptor (AD scaling): Double Strikes grant 15% (AP scaling) stacking Attack Speed.
Adaptor (AP scaling): Double Strikes deal bonus damage and heal.
Rammus
Tank
SprykinDefender
3-Cost
Health 1100/1980/3564Attack Damage 50/90/162Attack Speed 0.60Armor 50Magic Resist 50Range 1
D
Defensive Ball Curl30/80
1-star
Taunt, forcing enemies to attack this champion. For 4 seconds, gain 350 (AP scaling) Shield and 60 Armor and Magic Resist.
When the Shield breaks, deal 50 Armor MR physical damage to enemies in 2 Hexes.
2-star
Taunt, forcing enemies to attack this champion. For 4 seconds, gain 450 (AP scaling) Shield and 60 Armor and Magic Resist.
When the Shield breaks, deal 75 Armor MR physical damage to enemies in 2 Hexes.
3-star
Taunt, forcing enemies to attack this champion. For 4 seconds, gain 550 (AP scaling) Shield and 60 Armor and Magic Resist.
When the Shield breaks, deal 120 Armor MR physical damage to enemies in 2 Hexes.
Rengar
Fighter
Rival
3-Cost
Health 900/1620/2916Attack Damage 60/108/194Attack Speed 0.75Armor 55Magic Resist 55Range 1
S
Savagery10/50
1-star
Jump to the lowest percent Health enemy within 3 hexes and stab them, dealing 255 (AD scaling) physical damage. Then heal for 60 (AP scaling), increased to up to 120 (AP scaling) based on their missing Health.{Augment.Variant.RivalsAugment.AbilityTooltip}
2-star
Jump to the lowest percent Health enemy within 3 hexes and stab them, dealing 385 (AD scaling) physical damage. Then heal for 90 (AP scaling), increased to up to 180 (AP scaling) based on their missing Health.{Augment.Variant.RivalsAugment.AbilityTooltip}
3-star
Jump to the lowest percent Health enemy within 3 hexes and stab them, dealing 615 (AD scaling) physical damage. Then heal for 150 (AP scaling), increased to up to 300 (AP scaling) based on their missing Health.{Augment.Variant.RivalsAugment.AbilityTooltip}
Tristana
Marksman
FaeSprykinHunter
3-Cost
Health 650/1170/2106Attack Damage 55/99/178Attack Speed 0.75Armor 35Magic Resist 35Range 4
E
Explosive Charge0/60
1-star
Attach an explosive charge to the target that lasts 4 seconds. While active, gain infinite range and 60% (AP scaling) Attack Speed. After the duration, the charge explodes and splits damage between all enemies within 2 hexes, dealing 160 (AD scaling) physical damage + 10 (AD scaling) for each attack while casting.
If an enemy with an explosive charge on them dies, it attaches to Tristana's new target.
2-star
Attach an explosive charge to the target that lasts 4 seconds. While active, gain infinite range and 60% (AP scaling) Attack Speed. After the duration, the charge explodes and splits damage between all enemies within 2 hexes, dealing 240 (AD scaling) physical damage + 15 (AD scaling) for each attack while casting.
If an enemy with an explosive charge on them dies, it attaches to Tristana's new target.
3-star
Attach an explosive charge to the target that lasts 4 seconds. While active, gain infinite range and 60% (AP scaling) Attack Speed. After the duration, the charge explodes and splits damage between all enemies within 2 hexes, dealing 385 (AD scaling) physical damage + 25 (AD scaling) for each attack while casting.
If an enemy with an explosive charge on them dies, it attaches to Tristana's new target.
Vi
Tank
PrimalJuggernaut
3-Cost
Health 1100/1980/3564Attack Damage 45/81/146Attack Speed 0.75Armor 50Magic Resist 50Range 1
F
Furious Fists0/60
1-star
Passive: On attack, restore 22 (Health scaling) Health.
Active: Unleash a primal roar, restoring 200 (AP scaling) Health. Then gain 85% Attack Speed, 15% Durability, and is Unstoppable for 3 seconds.
2-star
Passive: On attack, restore 40 (Health scaling) Health.
Active: Unleash a primal roar, restoring 265 (AP scaling) Health. Then gain 100% Attack Speed, 15% Durability, and is Unstoppable for 3 seconds.
3-star
Passive: On attack, restore 71 (Health scaling) Health.
Active: Unleash a primal roar, restoring 360 (AP scaling) Health. Then gain 125% Attack Speed, 15% Durability, and is Unstoppable for 3 seconds.
Ahri
Caster
BlossomSpellweaver
4-Cost
Health 850/1530/2754Attack Damage 40/72/130Attack Speed 0.80Armor 40Magic Resist 40Range 4
S
Spirit Bomb20/100
1-star
Launch a spirit bomb at the location within 4 hexes that has the most surrounding enemies. It deals 425 (AP scaling) magic damage to enemies in a 3 hex radius, reduced by 20% per hex away from the epicenter.
2-star
Launch a spirit bomb at the location within 4 hexes that has the most surrounding enemies. It deals 640 (AP scaling) magic damage to enemies in a 3 hex radius, reduced by 20% per hex away from the epicenter.
3-star
Launch a spirit bomb at the location within 4 hexes that has the most surrounding enemies. It deals 3500 (AP scaling) magic damage to enemies in a 3 hex radius, reduced by 20% per hex away from the epicenter.
Amumu
Tank
InfernoJuggernaut
4-Cost
Health 1300/2340/4212Attack Damage 70/126/227Attack Speed 0.70Armor 60Magic Resist 60Range 1
T
Tantrum30/125
1-star
Passive: Every second, restore 2.5% of current max Health (scales with AP) Health and deal 12 (AP scaling) magic damage to enemies within 1 hex.
Active: Deal 100 (AP scaling) magic damage to enemies within 2 hexes and Stun them for 1 seconds, increased to 2 seconds if the target is Burning.
Burn: Deals a percent of the target's max Health as true damage every second.
2-star
Passive: Every second, restore 2.5% of current max Health (scales with AP) Health and deal 18 (AP scaling) magic damage to enemies within 1 hex.
Active: Deal 150 (AP scaling) magic damage to enemies within 2 hexes and Stun them for 1 seconds, increased to 2 seconds if the target is Burning.
Burn: Deals a percent of the target's max Health as true damage every second.
3-star
Passive: Every second, restore 2.5% of current max Health (scales with AP) Health and deal 150 (AP scaling) magic damage to enemies within 1 hex.
Active: Deal 2000 (AP scaling) magic damage to enemies within 2 hexes and Stun them for 6 seconds, increased to 12 seconds if the target is Burning.
Burn: Deals a percent of the target's max Health as true damage every second.
Aphelios
Marksman
LunarRapidfire
4-Cost
Health 850/1530/2754Attack Damage 60/108/194Attack Speed 0.80Armor 40Magic Resist 40Range 4
M
Moonlight's Onslaught20/70
1-star
Equip Severum and swipe the target 5 Attack Speed times over 2 seconds, each dealing 70 (AD scaling) physical damage.
After the onslaught finishes, fire a blast that deals 490 (AD/AP scaling) physical damage split among all enemies in a 2 Hex radius.
2-star
Equip Severum and swipe the target 5 Attack Speed times over 2 seconds, each dealing 105 (AD scaling) physical damage.
After the onslaught finishes, fire a blast that deals 735 (AD/AP scaling) physical damage split among all enemies in a 2 Hex radius.
3-star
Equip Severum and swipe the target 5 Attack Speed times over 2 seconds, each dealing 850 (AD scaling) physical damage.
After the onslaught finishes, fire a blast that deals 5225 (AD/AP scaling) physical damage split among all enemies in a 2 Hex radius.
Brambleback
Fighter
RiftbeastRavager
4-Cost
Health 1100/1980/3564Attack Damage 115/207/373Attack Speed 0.55Armor 65Magic Resist 65Range 1
C
Crimson Fury0/40
1-star
Passive: When the target dies, leap at the next target, dealing 170 (AD scaling) physical damage.
Active: Gain 80% Attack Damage for 8 seconds. During this time ignore 40% (AP scaling) Armor.
Red Buff: Attacks 1% Burn enemies and heal Brambleback for 4% max Health.
2-star
Passive: When the target dies, leap at the next target, dealing 255 (AD scaling) physical damage.
Active: Gain 80% Attack Damage for 8 seconds. During this time ignore 40% (AP scaling) Armor.
Red Buff: Attacks 1% Burn enemies and heal Brambleback for 4% max Health.
3-star
Passive: When the target dies, leap at the next target, dealing 1000 (AD scaling) physical damage.
Active: Gain 300% Attack Damage for 8 seconds. During this time ignore 80% (AP scaling) Armor.
Red Buff: Attacks 1% Burn enemies and heal Brambleback for 4% max Health.
Ezreal
Caster
ElderwoodExecutioner
4-Cost
Health 850/1530/2754Attack Damage 45/81/146Attack Speed 0.75Armor 40Magic Resist 40Range 4
F
Forest's Flurry0/30
1-star
Blink away from the current target, deal 250 (AD scaling) physical damage to them, and gain 30% (AP scaling) Attack Speed.
Every 4th cast consumes the Attack Speed granted from Nature's Wrath and fires a blast through the largest group of enemies that deals 385 (AD scaling) physical damage, reduced by 25% for each enemy it passes through (minimum 50%).
2-star
Blink away from the current target, deal 375 (AD scaling) physical damage to them, and gain 30% (AP scaling) Attack Speed.
Every 4th cast consumes the Attack Speed granted from Nature's Wrath and fires a blast through the largest group of enemies that deals 580 (AD scaling) physical damage, reduced by 25% for each enemy it passes through (minimum 50%).
3-star
Blink away from the current target, deal 1200 (AD scaling) physical damage to them, and gain 100% (AP scaling) Attack Speed.
Every 4th cast consumes the Attack Speed granted from Nature's Wrath and fires a blast through the largest group of enemies that deals 2500 (AD scaling) physical damage, reduced by 25% for each enemy it passes through (minimum 50%).
Lillia
Tank
FaeDefender
4-Cost
Health 1300/2340/4212Attack Damage 40/72/130Attack Speed 0.65Armor 60Magic Resist 60Range 1
L
Lilting Lullaby40/140
1-star
Restore 325 (AP scaling) Health and send 4 butterflies at nearby enemies. Enemies hit take 90 (AP scaling) magic damage and Sleep for 1.5 seconds. If they take 1000 damage, they wake up and take an additional 10% max Health magic damage.
2-star
Restore 475 (AP scaling) Health and send 4 butterflies at nearby enemies. Enemies hit take 135 (AP scaling) magic damage and Sleep for 1.75 seconds. If they take 1000 damage, they wake up and take an additional 10% max Health magic damage.
3-star
Restore 800 (AP scaling) Health and send 4 butterflies at nearby enemies. Enemies hit take 2000 (AP scaling) magic damage and Sleep for 8 seconds. If they take 1000 damage, they wake up and take an additional 10% max Health magic damage.
Malphite
Tank
BlackthornMonolith
4-Cost
Health 1300/2340/4212Attack Damage 70/126/227Attack Speed 0.55Armor 70Magic Resist 70Range 1
P
Petrified Bark30/80
1-star
Gain 700 (AP scaling) Shield for 4 seconds and become petrified. When the shield breaks, unleash a wave of dark energy, dealing 82 (AP scaling) Armor MR magic damage to enemies within 2 hexes.
2-star
Gain 850 (AP scaling) Shield for 4 seconds and become petrified. When the shield breaks, unleash a wave of dark energy, dealing 123 (AP scaling) Armor MR magic damage to enemies within 2 hexes.
3-star
Gain 2000 (AP scaling) Shield for 4 seconds and become petrified. When the shield breaks, unleash a wave of dark energy, dealing 3399 (AP scaling) Armor MR magic damage to enemies within 3 hexes.
Morgana
Fighter
CovenInvoker
4-Cost
Health 1100/1980/3564Attack Damage 45/81/146Attack Speed 0.75Armor 60Magic Resist 60Range 2
W
Withering Curse0/65
1-star
Passive: Gain 25% Omnivamp.
Active: Fire a dark blast at 3 nearby enemies, dealing 60 (AP scaling) magic damage to them and cursing them for 4 seconds. Then, spawn a 2 Hex withering zone for the same duration that deals 33 (AP scaling) magic damage per second. Cursed enemies take 22 (AP scaling) more damage per curse.
2-star
Passive: Gain 25% Omnivamp.
Active: Fire a dark blast at 3 nearby enemies, dealing 90 (AP scaling) magic damage to them and cursing them for 4 seconds. Then, spawn a 2 Hex withering zone for the same duration that deals 50 (AP scaling) magic damage per second. Cursed enemies take 33 (AP scaling) more damage per curse.
3-star
Passive: Gain 25% Omnivamp.
Active: Fire a dark blast at 3 nearby enemies, dealing 500 (AP scaling) magic damage to them and cursing them for 4 seconds. Then, spawn a 2 Hex withering zone for the same duration that deals 500 (AP scaling) magic damage per second. Cursed enemies take 240 (AP scaling) more damage per curse.
Nidalee
Marksman
PrimalAdaptor
4-Cost
Health 850/1530/2754Attack Damage 35/63/113Attack Speed 0.80Armor 30Magic Resist 30Range 1
J
Javelin Toss0/45
1-star
Adaptor (AP scaling): Gain 150% Attack Speed for the next 3 attacks. These attacks are replaced with javelins that deal 170 (AP scaling) magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals 300 (AP scaling) magic damage.
Adaptor (AD scaling): Transform into a Melee cougar Assassin that swipes enemies.
2-star
Adaptor (AP scaling): Gain 150% Attack Speed for the next 3 attacks. These attacks are replaced with javelins that deal 255 (AP scaling) magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals 450 (AP scaling) magic damage.
Adaptor (AD scaling): Transform into a Melee cougar Assassin that swipes enemies.
3-star
Adaptor (AP scaling): Gain 150% Attack Speed for the next 3 attacks. These attacks are replaced with javelins that deal 2000 (AP scaling) magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals 3000 (AP scaling) magic damage.
Adaptor (AD scaling): Transform into a Melee cougar Assassin that swipes enemies.
Sentinel
Tank
RiftbeastVanguardInvoker
4-Cost
Health 1300/2340/4212Attack Damage 75/135/243Attack Speed 0.60Armor 60Magic Resist 60Range 1
A
Azure Shockwave60/150
1-star
Gain 460 (AP/Health scaling) Shield for 4 seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take 100 (AP scaling) magic damage, and are Mana Reaved for 10.
Blue Buff: Each time Sentinel casts, allies gain 2 Mana Regen.
Mana Reave: Increase the Mana cost of the next Ability cast.
2-star
Gain 664 (AP/Health scaling) Shield for 4 seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take 150 (AP scaling) magic damage, and are Mana Reaved for 10.
Blue Buff: Each time Sentinel casts, allies gain 2 Mana Regen.
Mana Reave: Increase the Mana cost of the next Ability cast.
3-star
Gain 2421 (AP/Health scaling) Shield for 4 seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take 3500 (AP scaling) magic damage, and are Mana Reaved for 10.
Blue Buff: Each time Sentinel casts, allies gain 2 Mana Regen.
Mana Reave: Increase the Mana cost of the next Ability cast.
Sett
Tank
BlossomBrawler
4-Cost
Health 1200/2160/3888Attack Damage 80/144/259Attack Speed 0.65Armor 60Magic Resist 60Range 1
H
Haymaker60/135
1-star
Passive: Upon falling below 40% max Health the first time each combat, gain 100 mana.
Active: Wind up a big punch, rapidly healing for 369 (Health/AP scaling) before dealing 222 (Health/AD scaling) physical damage in a large cone.
2-star
Passive: Upon falling below 40% max Health the first time each combat, gain 100 mana.
Active: Wind up a big punch, rapidly healing for 534 (Health/AP scaling) before dealing 355 (Health/AD scaling) physical damage in a large cone.
3-star
Passive: Upon falling below 40% max Health the first time each combat, gain 100 mana.
Active: Wind up a big punch, rapidly healing for 2467 (Health/AP scaling) before dealing 5233 (Health/AD scaling) physical damage in a large cone.
Sivir
Caster
PrimalHunter
4-Cost
Health 850/1530/2754Attack Damage 50/90/162Attack Speed 0.80Armor 40Magic Resist 40Range 4
B
Boomerang Blade0/40
1-star
Throw a large crossblade that deals 205 (AD/AP scaling) physical damage to the current target and bounces 8 times between nearby enemies, dealing 41 (AD/AP scaling) physical damage each bounce. When this kills an enemy, bounce 3 additional times.
2-star
Throw a large crossblade that deals 305 (AD/AP scaling) physical damage to the current target and bounces 8 times between nearby enemies, dealing 61 (AD/AP scaling) physical damage each bounce. When this kills an enemy, bounce 3 additional times.
3-star
Throw a large crossblade that deals 1150 (AD/AP scaling) physical damage to the current target and bounces 8 times between nearby enemies, dealing 460 (AD/AP scaling) physical damage each bounce. When this kills an enemy, bounce 6 additional times.
Soraka
Caster
Flora FatalisExecutioner
4-Cost
Health 850/1530/2754Attack Damage 30/54/97Attack Speed 0.75Armor 40Magic Resist 40Range 4
S
Starcall0/30
1-star
Call down a star on the current target, dealing 225 (AP scaling) magic damage. If a star has previously fallen on them, call down 3 additional stars that each deal 100 (AP scaling) magic damage.
2-star
Call down a star on the current target, dealing 335 (AP scaling) magic damage. If a star has previously fallen on them, call down 3 additional stars that each deal 150 (AP scaling) magic damage.
3-star
Call down a star on the current target, dealing 1000 (AP scaling) magic damage. If a star has previously fallen on them, call down 3 additional stars that each deal 1000 (AP scaling) magic damage.
Zyra
Caster
ThornmaidenSummoner
4-Cost
Health 850/1530/2754Attack Damage 40/72/130Attack Speed 0.75Armor 40Magic Resist 40Range 4
R
Rampant Growth0/45
1-star
Spawn 2 plants around the battlefield that attack the nearest enemy 10 times. Each attack deals 37 (AP scaling) magic damage.
2-star
Spawn 2 plants around the battlefield that attack the nearest enemy 10 times. Each attack deals 55 (AP scaling) magic damage.
3-star
Spawn 4 plants around the battlefield that attack the nearest enemy 10 times. Each attack deals 225 (AP scaling) magic damage.
Alune
Caster
AttunedLunarSpellweaver
5-Cost
Health 900/1620/2916Attack Damage 40/72/130Attack Speed 0.80Armor 45Magic Resist 45Range 4
M
Moonfall0/35
1-star
Rain 9 moonshards split among the 3 nearest enemies, dealing 55 (AP scaling) magic damage each.
If the moon is full, instead crash it onto the board, dealing 2350 (AP scaling) magic damage split among all enemies.
2-star
Rain 9 moonshards split among the 3 nearest enemies, dealing 83 (AP scaling) magic damage each.
If the moon is full, instead crash it onto the board, dealing 3600 (AP scaling) magic damage split among all enemies.
3-star
Rain 9 moonshards split among the 3 nearest enemies, dealing 500 (AP scaling) magic damage each.
If the moon is full, instead crash it onto the board, dealing 7500 (AP scaling) magic damage split among all enemies.
Ashe
Caster
BlossomHunter
5-Cost
Health 900/1620/2916Attack Damage 75/135/243Attack Speed 0.80Armor 45Magic Resist 45Range 5
S
Spirit Rift20/80
1-star
Fire an arrow through the most enemies in a line that deals 465 (AD scaling) physical damage, reduced by 80% per enemy hit (minimum 20%).
The arrow leaves a trail for 4 seconds that deals 7 (AD/AP scaling) + 2% max Health physical damage per second to enemies within and 20% Slows them.
Slow: Reduce Attack Speed
2-star
Fire an arrow through the most enemies in a line that deals 700 (AD scaling) physical damage, reduced by 80% per enemy hit (minimum 20%).
The arrow leaves a trail for 4 seconds that deals 11 (AD/AP scaling) + 3% max Health physical damage per second to enemies within and 20% Slows them.
Slow: Reduce Attack Speed
3-star
Fire an arrow through the most enemies in a line that deals 1000 (AD scaling) physical damage, reduced by 40% per enemy hit (minimum 20%).
The arrow leaves a trail for 20 seconds that deals 220 (AD/AP scaling) + 10% max Health physical damage per second to enemies within and 20% Slows them.
Slow: Reduce Attack Speed
Draven
Marksman
Bounty Seeker
5-Cost
Health 900/1620/2916Attack Damage 48/86/156Attack Speed 0.85Armor 45Magic Resist 45Range 5
W
Whirling Death0/110
1-star
Passive: Attacks target random enemies in range and apply a bleed that deals 140 (AD scaling) physical damage over 12 seconds. Every attack has a 12% (AP scaling) chance to deal 50% bonus physical damage and apply 2 bleeds instead.
Active: Throw two giant axes towards the enemy with the most bleeds. Deal 100 (AD scaling) physical damage to enemies hit and consume their bleed, instantly dealing the remaining damage. The axes then return, dealing 30 (AD scaling) physical damage to enemies hit.
2-star
Passive: Attacks target random enemies in range and apply a bleed that deals 210 (AD scaling) physical damage over 12 seconds. Every attack has a 12% (AP scaling) chance to deal 50% bonus physical damage and apply 2 bleeds instead.
Active: Throw two giant axes towards the enemy with the most bleeds. Deal 150 (AD scaling) physical damage to enemies hit and consume their bleed, instantly dealing the remaining damage. The axes then return, dealing 45 (AD scaling) physical damage to enemies hit.
3-star
Passive: Attacks target random enemies in range and apply a bleed that deals 3000 (AD scaling) physical damage over 12 seconds. Every attack has a 12% (AP scaling) chance to deal 900% bonus physical damage and apply 2 bleeds instead.
Active: Throw two giant axes towards the enemy with the most bleeds. Deal 400 (AD scaling) physical damage to enemies hit and consume their bleed, instantly dealing the remaining damage. The axes then return, dealing 100 (AD scaling) physical damage to enemies hit.
Elder Dragon
Fighter
Apex PredatorRiftbeast
5-Cost
Health 1800/3240/5832Attack Damage 125/225/405Attack Speed 0.50Armor 75Magic Resist 75Range 2
H
Heat Without Equal20/60
1-star
Passive: Attacks deal 75% damage to enemies adjacent to the target.
Active: Become invulnerable and fly into the air. On return, stun all enemies for 1.25 seconds, gain 15% Omnivamp, and Ignite them for 3 seconds. Ignited enemies take 2% max Health physical damage per second. Replace this ability with Flame Breath and immediately cast it.
Flame Breath: Spew fire at the most enemies in a line through the target, dealing 305 (AD/AP scaling) physical damage, reduced by 20% for each enemy it passes through (minimum 20%.) Ignite those enemies for 3 seconds.
Elder Dragon Buff: Damaging an enemy below 12% Health executes them.
2-star
Passive: Attacks deal 75% damage to enemies adjacent to the target.
Active: Become invulnerable and fly into the air. On return, stun all enemies for 1.25 seconds, gain 15% Omnivamp, and Ignite them for 3 seconds. Ignited enemies take 2% max Health physical damage per second. Replace this ability with Flame Breath and immediately cast it.
Flame Breath: Spew fire at the most enemies in a line through the target, dealing 465 (AD/AP scaling) physical damage, reduced by 20% for each enemy it passes through (minimum 20%.) Ignite those enemies for 3 seconds.
Elder Dragon Buff: Damaging an enemy below 12% Health executes them.
3-star
Passive: Attacks deal 100% damage to enemies adjacent to the target.
Active: Become invulnerable and fly into the air. On return, stun all enemies for 99 seconds, gain 100% Omnivamp, and Ignite them for 99 seconds. Ignited enemies take 20% max Health physical damage per second. Replace this ability with Flame Breath and immediately cast it.
Flame Breath: Spew fire at the most enemies in a line through the target, dealing 7200 (AD/AP scaling) physical damage, reduced by 20% for each enemy it passes through (minimum 20%.) Ignite those enemies for 99 seconds.
Elder Dragon Buff: Damaging an enemy below 12% Health executes them.
Gnar
Specialist
ElderwoodSprykinBrawler
5-Cost
Health 900/1620/2916Attack Damage 100/180/324Attack Speed 0.90Armor 55Magic Resist 55Range 2
R
Rage Gene0/70
1-star
Passive: Gain 5 Rage per second and 5 Rage per attack.
Active: Transform into Mega Gnar and leap into the largest group of enemies within 3 hexes. Then, deal 100 (AD scaling) physical damage to enemies within 2 hexes, reduce their Armor and Magic Resist by 15 (AP scaling), and Stun them for 1 second. Mega Gnar gains 400 Health, and replaces his Ability with Grab n' Throw.
Grab n' Throw: Throw the target at the farthest enemy, dealing 380 (AD scaling) physical damage to them and 135 (AD scaling) physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.
2-star
Passive: Gain 5 Rage per second and 5 Rage per attack.
Active: Transform into Mega Gnar and leap into the largest group of enemies within 3 hexes. Then, deal 150 (AD scaling) physical damage to enemies within 2 hexes, reduce their Armor and Magic Resist by 20 (AP scaling), and Stun them for 1 second. Mega Gnar gains 600 Health, and replaces his Ability with Grab n' Throw.
Grab n' Throw: Throw the target at the farthest enemy, dealing 570 (AD scaling) physical damage to them and 205 (AD scaling) physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.
3-star
Passive: Gain 50 Rage per second and 20 Rage per attack.
Active: Transform into Mega Gnar and leap into the largest group of enemies within 3 hexes. Then, deal 2000 (AD scaling) physical damage to enemies within 10 hexes, reduce their Armor and Magic Resist by 250 (AP scaling), and Stun them for 15 second. Mega Gnar gains 15000 Health, and replaces his Ability with Grab n' Throw.
Grab n' Throw: Throw the target at the farthest enemy, dealing 9000 (AD scaling) physical damage to them and 4500 (AD scaling) physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.
Ivern
Caster
Greenfather
5-Cost
Health 1000/1800/3240Attack Damage 60/108/194Attack Speed 0.80Armor 55Magic Resist 55Range 3
T
Triggerseed50/80
1-star
Passive: Shields from this Ability can critically strike with Precision.
Active: Grant 2 allies 185 (AP scaling) Shield and 10% Damage Amp for 6 seconds. Then deal 155 (AP scaling) magic damage to enemies adjacent to them. After casting 6 times, also grant 100% stacking Attack Speed to targets.
2-star
Passive: Shields from this Ability can critically strike with Precision.
Active: Grant 2 allies 350 (AP scaling) Shield and 15% Damage Amp for 6 seconds. Then deal 235 (AP scaling) magic damage to enemies adjacent to them. After casting 6 times, also grant 100% stacking Attack Speed to targets.
3-star
Passive: Shields from this Ability can critically strike with Precision.
Active: Grant 10 allies 3000 (AP scaling) Shield and 100% Damage Amp for 6 seconds. Then deal 2000 (AP scaling) magic damage to enemies adjacent to them. After casting 6 times, also grant 100% stacking Attack Speed to targets.
Kennen
Assassin
InfernoExecutioner
5-Cost
Health 1200/2160/3888Attack Damage 50/90/162Attack Speed 0.85Armor 60Magic Resist 60Range 2
F
Firestorm0/40
1-star
Charge up, gaining 15% Ability Power per Burning enemy. Then, gain 250 (AP scaling) Shield for 2.5 seconds and rush through a nearby group of enemies, dealing 80 (AP scaling) magic damage to each.
After rushing, unleash a 2 Hex firestorm that deals a total of 475 (AP scaling) magic damage split among all enemies hit over 2 seconds.
2-star
Charge up, gaining 15% Ability Power per Burning enemy. Then, gain 350 (AP scaling) Shield for 2.5 seconds and rush through a nearby group of enemies, dealing 120 (AP scaling) magic damage to each.
After rushing, unleash a 2 Hex firestorm that deals a total of 715 (AP scaling) magic damage split among all enemies hit over 2 seconds.
3-star
Charge up, gaining 15% Ability Power per Burning enemy. Then, gain 3000 (AP scaling) Shield for 2.5 seconds and rush through a nearby group of enemies, dealing 1500 (AP scaling) magic damage to each.
After rushing, unleash a 2 Hex firestorm that deals a total of 5000 (AP scaling) magic damage split among all enemies hit over 2 seconds.
Lux
Caster
Avatar
5-Cost
Health 900/1620/2916Attack Damage 40/72/130Attack Speed 0.80Armor 40Magic Resist 40Range 5
F
Final Spark20/70
1-star
Passive: On cast, all allies that share a trait with Lux gain 3 (AP scaling) mana.
Active: Fire a laser towards the largest group of enemies that deals 355 (AP scaling) magic damage, reduced by 25% for each enemy hit.
2-star
Passive: On cast, all allies that share a trait with Lux gain 3 (AP scaling) mana.
Active: Fire a laser towards the largest group of enemies that deals 550 (AP scaling) magic damage, reduced by 25% for each enemy hit.
3-star
Passive: On cast, all allies that share a trait with Lux gain 100 (AP scaling) mana.
Active: Fire a laser towards the largest group of enemies that deals 6500 (AP scaling) magic damage, reduced by 10% for each enemy hit.
Lux (Blackthorn)
Caster
BlackthornAvatar
5-Cost
Health 900/1620/2916Attack Damage 40/72/130Attack Speed 0.80Armor 45Magic Resist 45Range 5
F
Final Spark20/70
1-star
Passive: On cast, allies that share a trait with Lux gain 3 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 355 (AP scaling) magic damage. Damage is reduced by 25% for each enemy hit, to a minimum of 40%.
Blackthorn Bonus: Stun enemies hit for 1 seconds.
2-star
Passive: On cast, allies that share a trait with Lux gain 3 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 550 (AP scaling) magic damage. Damage is reduced by 25% for each enemy hit, to a minimum of 40%.
Blackthorn Bonus: Stun enemies hit for 1 seconds.
3-star
Passive: On cast, allies that share a trait with Lux gain 100 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 6500 (AP scaling) magic damage. Damage is reduced by 10% for each enemy hit, to a minimum of 40%.
Blackthorn Bonus: Stun enemies hit for 1 seconds.
Lux (Blossom)
Caster
BlossomAvatar
5-Cost
Health 900/1620/2916Attack Damage 40/72/130Attack Speed 0.80Armor 45Magic Resist 45Range 5
F
Final Spark20/70
1-star
Passive: On cast, allies that share a trait with Lux gain 3 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 355 (AP scaling) magic damage. Damage is reduced by 25% for each enemy hit, to a minimum of 40%.
Blossom Bonus: Deal 10% bonus damage to the first enemy hit.
2-star
Passive: On cast, allies that share a trait with Lux gain 3 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 550 (AP scaling) magic damage. Damage is reduced by 25% for each enemy hit, to a minimum of 40%.
Blossom Bonus: Deal 10% bonus damage to the first enemy hit.
3-star
Passive: On cast, allies that share a trait with Lux gain 100 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 6500 (AP scaling) magic damage. Damage is reduced by 10% for each enemy hit, to a minimum of 40%.
Blossom Bonus: Deal 10% bonus damage to the first enemy hit.
Lux (Coven)
Caster
CovenAvatar
5-Cost
Health 900/1620/2916Attack Damage 40/72/130Attack Speed 0.80Armor 45Magic Resist 45Range 5
F
Final Spark20/70
1-star
Passive: On cast, allies that share a trait with Lux gain 3 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 355 (AP scaling) magic damage. Damage is reduced by 25% for each enemy hit, to a minimum of 40%.
Coven Bonus: Enemies hit lose 8 Armor and Magic Resist for the rest of combat.
2-star
Passive: On cast, allies that share a trait with Lux gain 3 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 550 (AP scaling) magic damage. Damage is reduced by 25% for each enemy hit, to a minimum of 40%.
Coven Bonus: Enemies hit lose 8 Armor and Magic Resist for the rest of combat.
3-star
Passive: On cast, allies that share a trait with Lux gain 100 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 6500 (AP scaling) magic damage. Damage is reduced by 10% for each enemy hit, to a minimum of 40%.
Coven Bonus: Enemies hit lose 8 Armor and Magic Resist for the rest of combat.
Lux (Elderwood)
Caster
ElderwoodAvatar
5-Cost
Health 900/1620/2916Attack Damage 40/72/130Attack Speed 0.80Armor 45Magic Resist 45Range 5
F
Final Spark20/70
1-star
Passive: On cast, allies that share a trait with Lux gain 3 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 355 (AP scaling) magic damage. Damage is reduced by 25% for each enemy hit, to a minimum of 40%.
Elderwood Bonus: Allies gain 2.5% maximum Health for the rest of combat.
2-star
Passive: On cast, allies that share a trait with Lux gain 3 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 550 (AP scaling) magic damage. Damage is reduced by 25% for each enemy hit, to a minimum of 40%.
Elderwood Bonus: Allies gain 2.5% maximum Health for the rest of combat.
3-star
Passive: On cast, allies that share a trait with Lux gain 100 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 6500 (AP scaling) magic damage. Damage is reduced by 10% for each enemy hit, to a minimum of 40%.
Elderwood Bonus: Allies gain 2.5% maximum Health for the rest of combat.
Lux (Fae)
Caster
FaeAvatar
5-Cost
Health 900/1620/2916Attack Damage 40/72/130Attack Speed 0.80Armor 45Magic Resist 45Range 5
F
Final Spark20/70
1-star
Passive: On cast, allies that share a trait with Lux gain 3 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 355 (AP scaling) magic damage. Damage is reduced by 25% for each enemy hit, to a minimum of 40%.
Fae Bonus: Heal the ally with the lowest Health percentage for 18% of the ability damage dealt.
2-star
Passive: On cast, allies that share a trait with Lux gain 3 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 550 (AP scaling) magic damage. Damage is reduced by 25% for each enemy hit, to a minimum of 40%.
Fae Bonus: Heal the ally with the lowest Health percentage for 18% of the ability damage dealt.
3-star
Passive: On cast, allies that share a trait with Lux gain 100 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 6500 (AP scaling) magic damage. Damage is reduced by 10% for each enemy hit, to a minimum of 40%.
Fae Bonus: Heal the ally with the lowest Health percentage for 18% of the ability damage dealt.
Lux (Inferno)
Caster
InfernoAvatar
5-Cost
Health 900/1620/2916Attack Damage 40/72/130Attack Speed 0.80Armor 45Magic Resist 45Range 5
F
Final Spark20/70
1-star
Passive: On cast, allies that share a trait with Lux gain 3 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 355 (AP scaling) magic damage. Damage is reduced by 25% for each enemy hit, to a minimum of 40%.
Inferno Bonus: Restore 10 Mana on each takedown.
2-star
Passive: On cast, allies that share a trait with Lux gain 3 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 550 (AP scaling) magic damage. Damage is reduced by 25% for each enemy hit, to a minimum of 40%.
Inferno Bonus: Restore 10 Mana on each takedown.
3-star
Passive: On cast, allies that share a trait with Lux gain 100 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 6500 (AP scaling) magic damage. Damage is reduced by 10% for each enemy hit, to a minimum of 40%.
Inferno Bonus: Restore 10 Mana on each takedown.
Lux (Lunar)
Caster
LunarAvatar
5-Cost
Health 900/1620/2916Attack Damage 40/72/130Attack Speed 0.80Armor 45Magic Resist 45Range 5
F
Final Spark20/70
1-star
Passive: On cast, allies that share a trait with Lux gain 3 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 355 (AP scaling) magic damage. Damage is reduced by 25% for each enemy hit, to a minimum of 40%.
Lunar Bonus: Apply 8% Vulnerability to enemies hit for 4 seconds.
Vulnerability: Increases damage taken.
2-star
Passive: On cast, allies that share a trait with Lux gain 3 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 550 (AP scaling) magic damage. Damage is reduced by 25% for each enemy hit, to a minimum of 40%.
Lunar Bonus: Apply 8% Vulnerability to enemies hit for 4 seconds.
Vulnerability: Increases damage taken.
3-star
Passive: On cast, allies that share a trait with Lux gain 100 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 6500 (AP scaling) magic damage. Damage is reduced by 10% for each enemy hit, to a minimum of 40%.
Lunar Bonus: Apply 8% Vulnerability to enemies hit for 4 seconds.
Vulnerability: Increases damage taken.
Lux (Primal)
Caster
PrimalAvatar
5-Cost
Health 900/1620/2916Attack Damage 40/72/130Attack Speed 0.80Armor 45Magic Resist 45Range 5
F
Final Spark20/70
1-star
Passive: On cast, allies that share a trait with Lux gain 3 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 355 (AP scaling) magic damage. Damage is reduced by 25% for each enemy hit, to a minimum of 40%.
Primal Bonus: Gain 60% Attack Speed for 6 seconds.
2-star
Passive: On cast, allies that share a trait with Lux gain 3 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 550 (AP scaling) magic damage. Damage is reduced by 25% for each enemy hit, to a minimum of 40%.
Primal Bonus: Gain 60% Attack Speed for 6 seconds.
3-star
Passive: On cast, allies that share a trait with Lux gain 100 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 6500 (AP scaling) magic damage. Damage is reduced by 10% for each enemy hit, to a minimum of 40%.
Primal Bonus: Gain 60% Attack Speed for 6 seconds.
Lux (Solar)
Caster
SolarAvatar
5-Cost
Health 900/1620/2916Attack Damage 40/72/130Attack Speed 0.80Armor 45Magic Resist 45Range 5
F
Final Spark20/70
1-star
Passive: On cast, allies that share a trait with Lux gain 3 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 355 (AP scaling) magic damage. Damage is reduced by 25% for each enemy hit, to a minimum of 40%.
Solar Bonus: Deal 12% more damage for each unique 3-star ally deployed.
2-star
Passive: On cast, allies that share a trait with Lux gain 3 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 550 (AP scaling) magic damage. Damage is reduced by 25% for each enemy hit, to a minimum of 40%.
Solar Bonus: Deal 12% more damage for each unique 3-star ally deployed.
3-star
Passive: On cast, allies that share a trait with Lux gain 100 (AP scaling) Mana.
Active: Fire a laser toward the line with the most enemies, dealing 6500 (AP scaling) magic damage. Damage is reduced by 10% for each enemy hit, to a minimum of 40%.
Solar Bonus: Deal 12% more damage for each unique 3-star ally deployed.
Maokai
Tank
Old GrowthJuggernaut
5-Cost
Health 1150/2070/3726Attack Damage 80/144/259Attack Speed 0.65Armor 60Magic Resist 60Range 1
S
Sow the Seeds30/90
1-star
Passive: After every 650 damage blocked, a sapling jumps towards a nearby enemy and deals 81 (Health scaling) magic damage. On death, 3 saplings jump out.
Active: Deal 69 (Health scaling) magic damage to target and restore 330 (AP scaling) + 10% missing Health.
2-star
Passive: After every 650 damage blocked, a sapling jumps towards a nearby enemy and deals 145 (Health scaling) magic damage. On death, 5 saplings jump out.
Active: Deal 124 (Health scaling) magic damage to target and restore 400 (AP scaling) + 10% missing Health.
3-star
Passive: After every 300 damage blocked, a sapling jumps towards a nearby enemy and deals 2795 (Health scaling) magic damage. On death, 10 saplings jump out.
Active: Deal 3726 (Health scaling) magic damage to target and restore 2000 (AP scaling) + 100% missing Health.
Taric
Tank
Emerald AspectVanguard
5-Cost
Health 1300/2340/4212Attack Damage 55/99/178Attack Speed 0.75Armor 65Magic Resist 65Range 1
E
Emerald Radiance0/65
1-star
Passive: The first time Taric or his paired ally drops below 50% Health, unleash emerald energy from both of them, granting 295 (Health scaling) Shield to allies within 3 Hexes for 3 seconds.
Active: Restore 250 (AP scaling) Health. Taric and his paired ally deal 100 (AP scaling) bonus magic damage on their next 2 attacks.
2-star
Passive: The first time Taric or his paired ally drops below 50% Health, unleash emerald energy from both of them, granting 576 (Health scaling) Shield to allies within 3 Hexes for 3 seconds.
Active: Restore 375 (AP scaling) Health. Taric and his paired ally deal 150 (AP scaling) bonus magic damage on their next 2 attacks.
3-star
Passive: The first time Taric or his paired ally drops below 50% Health, unleash emerald energy from both of them, granting 14212 (Health scaling) Shield to allies within 3 Hexes for 99 seconds.
Active: Restore 3000 (AP scaling) Health. Taric and his paired ally deal 1000 (AP scaling) bonus magic damage on their next 2 attacks.