TFT AlphaSim

S18 · 18.4b

Champion rankings

ChampionsTrait NodesArtifactsEconomy AugmentsReroll Potential

How it is measured

  1. 1

    A 2★ champion, alone

    • No items / 3 core items
    • No augments or extra traits
  2. 2

    15-second test

    • Damage: 8 dummies (20,000 HP, 0 resists, no attacks)
    • Durability: a 500 AD attacker
  3. 3

    Scored by role

    • TankEffective durability
    • FighterDamage × durability
    • Damage15-second damage

    Durability = (HP + healing + shields) × resist factor

  4. 4

    Compared by cost

    1. S≥ +1 cost
    2. A+0.25 to 1
    3. B±0.25
    4. C−1 to −0.25
    5. D≤ −1 cost

Tier overview

Colour = costs above (gold) or below (blue) the same-cost curve
Weak
  1. −3.5
  2. −2
  3. −1
  4. −¼
  5. +¼
  6. +1
  7. +2
  8. +3.5
Overtuned
Champion power: tier × cost
Tier1 cost2 cost3 cost4 cost5 cost
S≥ +1 cost
A+0.25 to 1
B±0.25
C−1 to −0.25
D≤ −1 cost

Gromp

2 costDamage dealerS+3.2 cost vs. its curve

Damage distributionThe same 15-second test · 8 dummies

15s total damage
2,561
Main target share
65%
Targets hit
3 / 8
165%218%318%Champion start position
Dummy positions and damage share
All targets
  • Attacks21%
  • Ability · Over time53%
  • Ability · Projectile27%
  1. 1Main target1,66165%
  2. 2Front45018%
  3. 3Front45018%
Damage table
TargetAttacksAbility · Over timeAbility · ProjectileTotal
1 · Main target5314506801,661
2 · Front—450—450
3 · Front—450—450
Total5311,3506802,561